﻿奈良神鹿 Nara Deer Parade — 行銷素材包 / marketing kit
Akitsora Gaming（秋空遊戲） · akitsora.com
產生日期 / Generated  2026-10-30

== 遊戲基本資料 / Game facts ==
  遊戲名稱 / Name             奈良神鹿 / Nara Deer Parade
  遊戲代碼 / Game code        aki_shika
  數學版本 / Math version     sh1
  遊戲類型 / Game type        7 軸 × 5 列組合賠付（78125 種組合，從最左軸連續 3 軸起賠）・越吃越長的鹿列 Wild
                          7 reels × 5 rows, 78125 ways (pays from 3 consecutive reels on the left), a deer line of wilds that grows as it eats
  盤面 / Grid               7 x 5
  RTP                     96.52%
  波動性 / Volatility        中 / Medium (5.88)
  命中率 / Hit rate          43.86%
  最高倍數 / Max win          2,000x 投注 / bet
  鹿寄せ（免費遊戲） / Free spins (Deer Call)  鹿寄せの角笛 3／4／5 個 → 10／12／15 回合
                          3/4/5 horns → 10/12/15 spins
  購買特色 / Bonus buy        41.725x 投注 / bet
  幣別 / Currency           TWD

== 使用規則 / Usage ==
  1. 圖上沒有任何行銷文案：「免費」「保證」「最高賠付」這類字眼在各個市場的廣告規範不一樣 —— 有的要加註、有的整句禁用。我們印死在圖上等於逼你重做。所以版式刻意把標誌放中間偏上、下方壓出一條乾淨的暗帶，小尺寸橫幅的標誌靠左，右邊那片空白就是留給你自己的 CTA 與在地文案。
  2. 標誌請原樣使用：不要改色、不要加外框陰影、不要把中文與英文拆開重排、不要壓在高彩度的背景上。要單色的場合（單色印刷、深底反白）請用素材包裡的 mono 版本，不要自己去彩度。向量母檔是 SVG，放大不會糊。
  3. 截圖是實機抓的：所有遊戲畫面都是真的在跑的遊戲截下來的：由自動化腳本開啟遊戲實際轉幾局，或在遊戲裡重播正式伺服器引擎算出的局 —— 不是合成圖也不是美術稿。所以請不要修改盤面內容或贏分數字 —— 玩家一開試玩就會對照。
  4. 數值以我們給的那一份為準：RTP、波動性、最高倍數這些數字直接讀自遊戲定義檔，跟正式伺服器跑的是同一份。文宣上的數字跟實際不符，在受監理市場是會被開罰的等級。

  1. No marketing copy is baked in: Words like “free”, “guaranteed” or “max payout” are regulated differently in every market — some require a disclaimer, some ban the phrase outright. Burning them into the image would force you to redo it. So the layouts deliberately place the logo high and darken a clean band along the bottom; on small banner units the logo sits left. That empty space is where your own CTA and localised copy go.
  2. Use the logo as supplied: Do not recolour it, add a drop shadow, split the Chinese and English lettering and rearrange them, or place it over a saturated background. Where a single colour is required — one-colour print, knockout on dark — use the mono files in the kit rather than desaturating it yourself. The vector masters are SVG and scale without loss.
  3. Screenshots are captured live: Every in-game screen is taken from the running game: an automated script either plays real rounds or replays rounds computed by the production engine, and captures the result. None of them are mock-ups. Please do not edit the board or the win figures — players will compare them against the demo.
  4. Take the numbers from us: RTP, volatility and max win are read from the game definition file — the same one the production server runs. A promotional figure that does not match the live game is a fineable offence in regulated markets.

== 檔案 / Files (13) ==
  ads/aki-shika-ads-970x250.jpg                                       970 x 250  JPG     103 KB
  ads/aki-shika-ads-300x600.jpg                                       300 x 600  JPG      54 KB
  ads/aki-shika-ads-160x600.jpg                                       160 x 600  JPG      21 KB
  ads/aki-shika-ads-336x280.jpg                                       336 x 280  JPG      36 KB
  ads/aki-shika-ads-970x90.jpg                                         970 x 90  JPG      35 KB
  ads/aki-shika-ads-300x250.jpg                                       300 x 250  JPG      31 KB
  ads/aki-shika-ads-120x600.jpg                                       120 x 600  JPG      15 KB
  ads/aki-shika-ads-728x90.jpg                                         728 x 90  JPG      30 KB
  ads/aki-shika-ads-250x250.jpg                                       250 x 250  JPG      30 KB
  ads/aki-shika-ads-200x200.jpg                                       200 x 200  JPG      20 KB
  ads/aki-shika-ads-320x100.jpg                                       320 x 100  JPG      18 KB
  ads/aki-shika-ads-468x60.jpg                                         468 x 60  JPG      16 KB
  ads/aki-shika-ads-320x50.jpg                                         320 x 50  JPG      11 KB

問題與其他尺寸請來信 / Questions or other sizes：sales@akitsora.com
