The story
Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.
A pine is first left to grow, then wired branch by branch into the shape it was meant to have, and only then set before the gold-leaf screen.
I. Choosing the tree
The bonsai master picks a black pine with an interesting trunk from the nursery, repots it into a shallow unglazed pot over akadama soil, and leaves it for years.
Cascade or formal upright — half of what a tree will become is already visible on the day it is chosen.
II. Wiring
Copper wire is wound turn by turn along each branch, and the branch is eased into its angle; the shears take the extra buds and moss covers the soil.
A moss ball is another way of growing: the roots wrapped in a sphere of moss — and the number on a falling moss ball is the weight of the spin (base game ×2 to ×20).
III. The exhibition opens
Gather 4 name tags and the golden clouds on the screen part, as tree after tree is set on the indigo-draped stands. Over the next 15 spins the multiplier keeps growing (×2 to ×500).
3 more name tags add 5 more spins.
IV. The final shape
The last branch is cut; the master steps back and traces its line with an open hand — and the tree is ready for the visitors.







