The story
Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.
A kumade is a rake — and the one you buy at year's end rakes in next year's luck.
I. Lanterns on the approach
As night falls, the stalls along the shrine approach light their lanterns one by one. Rakes of every size hang inside, their bamboo tines crowded with coins, treasure ships, rice bales and smiling masks that glint in the light.
The stall keeper raises a rake high and waves passers-by over.
II. Choosing the charms
Grand rakes, treasure ships, coin strings, rice bales — each one picked by hand. Every chime of a lucky bell is the number on it (base game ×2 to ×20).
III. A stall full of gold
Gather 4 lucky-face masks and the crowd presses in as the grand rake is lifted high. Over the next 15 spins the multiplier keeps growing (×2 to ×500).
3 more masks add 5 more spins.
IV. The closing clap
When a rake is sold, keeper and customers clap together — three, three, three, and one. The rake goes home, and next year's luck is raked in.







