The story
Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.
A plate of display food in a shop-front glass case is a lump of resin, a few jars of paint, and a thin coat of clear gloss.
I. Shaping
Soft resin and wax are pressed into the curve of an omelette, the coils of soba and the crisp batter of tempura, then left to set.
The maker says a good model should make you smell it through the glass.
II. Painting
A fine brush dabs on egg-yolk yellow and tomato red, stroke by stroke; the shine of the ketchup and the green of the scallions are all painted by hand.
The number on a falling wax cherry is the weight of the spin (base game ×2 to ×20).
III. Opening the samples
Gather 4 work orders and the glass cases of the exhibition light up one by one. Over the next 15 spins the multiplier keeps growing (×2 to ×500).
3 more work orders add 5 more spins.
IV. Presenting the sample
A last coat of clear resin, and the maker lifts the finished omelette in both hands, glistening under the shop lights — and it goes into the case.







