The story
Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.
A sheet of Mino paper is a bundle of kozo bark, a vat of cold water, and a whole soft-lit morning of the papermaker's time.
I. Kozo
In winter the kozo bark is stripped, soaked, steamed, picked clean of dark specks one by one in clear water, then beaten into soft cream fibres.
The papermaker says you can tell how clean the fibres are the moment you hold a sheet to the window.
II. Nagashi-zuki
The fibres go into the vat; she dips the screen, rocks it back and forth and side to side so they knit layer by layer on the bamboo, and the water drips from its corners, leaving a thin wet sheet.
Rock it evenly and the paper comes out true — and the number on a falling paper ball is the weight of the spin (base game ×2 to ×20).
III. Opening the vat
Gather 4 workshop cards and a great wet sheet is lifted from the water, rows of drying paper behind it. Over the next 15 spins the multiplier keeps growing (×2 to ×500).
3 more workshop cards add 5 more spins.
IV. Finished paper
Pressed, brushed onto boards and dried, the sheets are peeled off one by one into a bundle the papermaker carries to the window light — ready for whoever will write on it.







