AKITSORA GAMING

Himiko's Mirror

The queen raises her bronze mirror and sends the dawn across the reels.

Himiko's Mirror sends dawn light across a bronze-mirror board (20736 ways): it turns at mirrors, splits at beast mirrors and turns every cell it crosses wild, +1 multiplier per turn.

Demo play uses virtual credits with no monetary value.

RTP
96.65%
Volatility
Very high22.31
Max win
16,800× bet
Bonus buy
117.95 / 296.89× bet

In-game screens

Captured straight from the running game — real boards, real wins.

Himiko's Mirror — The mirror board
The mirror boardHimiko stands above the board against the rising sun, with her attendants holding a bronze bell and a torch on the right.
Himiko's Mirror — The path of light
The path of lightThe beam turns at a mirror and every cell it crosses turns wild; each turn adds +1 to the multiplier.
Himiko's Mirror — Sun Maiden
Sun MaidenMirrors stick for the whole feature and the light fires every spin; a closed loop is a sun ring ×20.
Himiko's Mirror — Big win
Big winA single round is capped at 16,800× the bet.
Himiko's Mirror — Bonus buy
Bonus buyTwo options: ×117.95, or ×296.89 starting with 3 bronze mirrors.
Himiko's Mirror — In-game paytable
In-game paytableThe RGS supplies the reflection rules, the turn multiplier and the sun ring; this page reads the same game definition.

Specification

TypeWays: 6 reels with 4-6-6-6-6-4 rows (20736 ways), paying from 3 consecutive reels on the left; cells on the light beam turn wild and the number of turns sets the multiplier
Return to player (RTP)96.65%
Bonus buy RTP (Sun Maiden)96.65%
Bonus buy RTP (Sun Maiden · three bronze mirrors)96.65%
VolatilityVery high (22.31)
Hit rate28.23%
Rounds winning ≥ 1× bet7.07%
Max win per round16,800× bet
Free spins (Sun Maiden) frequency≈ 1 in 238.14 spins
RTP verificationExact base game + 12,000,000 feature samples; combined RTP 96.6536%, 2σ margin ±0.1273 percentage points; independent implementation (separate code, not the engine) with 750,000,024 feature samples: combined RTP 96.6471%, 2σ margin ±0.0160 percentage points

Game math specifications and the paytable are read at build time from the definitions shared with the server code. See Math version for the configuration shown; confirm any other version or operator-specific settings separately.

How wins work

  • The board is a round bronze mirror: 6 reels with 4-6-6-6-6-4 rows (the outer reels are shorter and centred), 20736 ways, no fixed paylines. Matching symbols that appear on 3 or more consecutive reels from the left pay.
  • Bronze mirrors only land on reels 2–5 and beast mirrors only in the Sun Maiden; neither pays nor substitutes. Whenever one is on the board, Himiko sends a beam of light down the leftmost reel that holds a mirror.
  • Every cell the beam crosses (including the mirrors it hits) turns into light (wild) for that spin and substitutes for regular symbols; ritual bells stay bells.
  • 3 or more ritual bells anywhere start the Sun Maiden free spins.

Paytable

Values are total-bet multiples per way: a win = total bet × table value × the product of matching symbols on each reel × the spin's light multiplier. Light (wild) counts as a matching symbol. The paytable is the same data shown in game.

Symbol3 reels4 reels5 reels6 reels
Bronze bellHigh-pay 0.0750.150.2550.395
Bronze swordHigh-pay 0.0630.1260.2150.33
Magatama beadsHigh-pay 0.0520.1050.1780.272
Raised storehouseHigh-pay 0.040.080.1360.208
Red riceLow-pay 0.020.0360.0560.08
Hemp clothLow-pay 0.020.0360.0560.08
Wooden hoeLow-pay 0.0150.0270.0420.06
Fishing netLow-pay 0.0150.0270.0420.06

Special symbols

Light

Wild. Created only by the beam (never on the reels): cells it crosses turn into light for that spin and substitute for regular symbols, not for the ritual bell.

Ritual bell

Scatter. No connection required: 3 or more start the Sun Maiden; a bell stays a bell when the light crosses it.

Bronze mirror

Lands on reels 2–5 only. Turns the light through a right angle for +1 multiplier; sticks for the whole Sun Maiden.

Beast mirror

Sun Maiden only. Splits the light into two beams for +1 multiplier; sticks for the whole Sun Maiden.

Features

The path of light

The beam travels down cell by cell: a bronze mirror turns it through a right angle, a beast mirror splits it into two beams heading either way, and it stops only when it leaves the board. Every cell it crosses turns wild, so one winding beam can open up several reels at once.

Turn multiplier

Each turn the light takes adds +1 to the spin multiplier (up to ×10), applied to that spin's ways wins. A beam that never turns is ×1.

Sun ring

When the light circles between mirrors and meets its own path, it forms a sun ring: the spin multiplier becomes ×20. The more mirrors on the board, the better the chance of closing a ring.

Sun Maiden · sticky mirrors

3 or more ritual bells award 10 Sun Maiden spins; 3 more during the feature add 5 spins. In the Sun Maiden the light fires on every spin (down one of reels 2–5) and every mirror that lands stays for the rest of the feature: mirrors pile up and the light's path grows longer and twistier.

Volatility and positioning

Volatility 22.31. The 28.23% hit rate counts any winning round; 7.07% of all rounds return at least the stake. The base game carries about 49% of the RTP; the Sun Maiden comes about once every 238.14 spins, and the more mirrors stick, the more often sun rings appear. A single round is capped at 16,800× the bet and ends when it hits the cap. This describes the product's positioning and does not guarantee any single session.

Bonus buy

Pay 117.95× the bet to start the Sun Maiden (10 spins, bonus-buy RTP 96.65%), or 296.89× to start with 3 bronze mirrors already stuck to the board (bonus-buy RTP 96.65%). Both are priced from the expected value of the purchase route and calibrated separately from regular play.

Technical

Game codeaki_himiko
Math versionhm1
TechnologyHTML5, no plug-in; one client for desktop and mobile
ViewportLandscape with proportional scaling
In-game languageTraditional Chinese (additional languages on request)
CurrenciesTWD (others can be registered on request)
IntegrationTransfer wallet (Operator API v3), launch-token redirect

Sources & verification scope

This product specification is written and maintained by its developer, Akitsora Gaming (AKI電子 in Taiwan). Measurement methods and sample information for RTP, volatility and hit rate appear in the specification table. Sampled results have uncertainty; RTP describes long-run return, not an individual player or session outcome.

Internal simulations and tests are not independent certification. We do not currently hold GLI or BMM certification reports. Supply to a market requiring third-party certification depends on completing its requirements.

See slot game development and supply for integration and supply scope, About us for development and content responsibility, or contact us for a math summary, version confirmation or a correction to this page.

The story

Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.

In ancient Yamatai of the Yayoi age, before the morning mist has cleared,
the queen ascends the high altar and catches the first ray of dawn in bronze.

I. The Shaman Queen of Yamatai

Ancient chronicles tell how the warring chiefdoms of early Japan united under a single ruler—a woman named Himiko, who governed through the way of spirits. Dwelling deep within a palisaded palace guarded by watchtowers, she was served by a thousand attendants while almost no one in the realm ever beheld her face.

Only at daybreak did she step onto the high altar to greet the rising sun with polished bronze in her hands. The game board is shaped like her round bronze mirror, with shorter outer reels curving around a tall centre where curved jade beads, earthen vessels, and bronze blades spin.

II. Beams of Dawn Across the Bronze

Whenever a polished bronze mirror lands on the entry reels, Himiko raises her ceremonial mirror above the board and sends a beam of golden dawn straight down the leftmost reel holding a mirror. Every cell the beam crosses—including the mirrors themselves—turns into wild light for that spin before ways are scored.

Striking a bronze mirror bends the beam through a sharp right angle across the grid, while the sacred beast mirror found in the bonus splits a single beam into two rays travelling in opposite directions, carving a blazing path of wilds across multiple reels at once.

III. Turning Light and the Sun Ring

Every reflection across the high altar strengthens the blessing of the morning sun. Each time the golden beam turns at a bronze mirror or splits at a beast mirror, the spin's turn multiplier climbs one step higher, multiplying every ways win formed across the illuminated board.

If enough mirrors sit in alignment to bounce a beam around a closed loop until it meets its own trail again, the light locks into a blazing sun ring, instantly jumping the spin multiplier to its highest sacred value for that entire round.

IV. Ritual Bells of the Sun Maiden

When the attendants ring enough bronze ritual bells across the board, the torches flare and the Sun Maiden free spins begin. Throughout this ritual, Himiko fires a beam of light down the reels on every single spin, and every bronze mirror or beast mirror that lands sticks in place for the rest of the round.

As sticky mirrors accumulate spin after spin, the beam weaves through an ever more intricate labyrinth of bronze and gold. It is the game's theme, not a promise: the mirror rites of Yamatai belong to ancient legend, while every spin's outcome is still decided by the RGS random number generator.

Want to spin Himiko's Mirror yourself?

The demo needs no account — click and spin. For integration docs, the math summary or sandbox access, send us an email.

Demo play uses virtual credits with no monetary value.