AKITSORA GAMING

Wagashi Months

Twelve months, one seasonal sweet a month, until the box is full.

Wagashi Months: 4 reels, 81 ways. 3+ picks start Twelve Months — one seasonal wild a month, held until the lid closes and you pick boxes for up to 200×.

Demo play uses virtual credits with no monetary value.

RTP
96.94%
Volatility
Medium4.69
Max win
1,200× bet

In-game screens

Captured straight from the running game — real boards, real wins.

Wagashi Months — The lacquer box
The lacquer boxThe window shows this month's scenery, the scroll names the month, and a white-eye perches on the branch.
Wagashi Months — Botamochi
BotamochiA botamochi lands on the board and the ways through it are multiplied.
Wagashi Months — Twelve Months
Twelve MonthsOne seasonal sweet a month, held in place, as the seasons change outside.
Wagashi Months — Big win
Big winA single round is capped at 1,200× the bet.
Wagashi Months — In-game rules
In-game rulesMonths, botamochi multipliers and box prizes come from the server; this page reads the same definition.

Specification

Type4 reels × 3 rows · 81 ways (pays from 3 reels) · Twelve Months (a wild a month) + pick-and-match boxes
Return to player (RTP)96.94%
VolatilityMedium (4.69)
Hit rate39.50%
Rounds winning ≥ 1× bet19.14%
Max win per round1,200× bet
Twelve Months frequency≈ 1 in 93.04 spins
RTP verificationExact solution: base game and feature computed exactly (not sampled); the max-win cap's 0.0014 percentage points are estimated by simulation; RTP 96.9374%

Game math specifications and the paytable are read at build time from the definitions shared with the server code. See Math version for the configuration shown; confirm any other version or operator-specific settings separately.

How wins work

  • The board is 4 reels × 3 rows with 81 ways: the same symbol on 3 or more consecutive reels from reel 1 wins, multiplied by the symbol count on each reel. The seasonal sweet is wild for regular symbols.
  • Now and then in the base game a botamochi lands on 1–3 cells; ways through it pay ×2 / ×3 / ×5 / ×10.
  • 3 or more kuromoji picks anywhere start Twelve Months: one spin per month for 12 months, each month placing and holding a seasonal sweet wild in the next slot of the lacquer box.
  • After month 12 the lid closes for Pick-and-match: open 12 sweet boxes one by one until 3 matching tiers award plum 10×, bamboo 50×, or pine 200×.

Paytable

Values are multiples of the total bet per way in the base game: the same symbol on 3 or 4 consecutive reels from reel 1, multiplied by the symbol count on each reel. Twelve Months has its own paytable (shown in the in-game rules). The paytable comes from the same source as the in-game display.

Symbol3 reels4 reels
Sakura nerikiriHigh-pay 0.1890.472
Hydrangea kingyokuHigh-pay 0.1510.378
Maple nerikiriHigh-pay 0.1320.302
Camellia nerikiriHigh-pay 0.1130.264
DangoLow-pay 0.0570.132
MonakaLow-pay 0.0570.132
KintsubaLow-pay 0.0470.113
ManjuLow-pay 0.0470.113

Special symbols

Seasonal sweet

Wild. Substitutes for regular symbols, not for kuromoji picks. In Twelve Months one is placed each month and held to the end.

Kuromoji pick

Scatter. No connection required: 3 or more start Twelve Months.

Botamochi

Lands on 1–3 cells; ways through it pay ×2 / ×3 / ×5 / ×10.

Features

Twelve Months

One spin per month, 12 months from January. Each month places that month's seasonal sweet in the next slot of the lacquer box and holds it, so the later the month, the more wilds on the board. Twelve Months uses its own reels and paytable.

Pick-and-match

After month 12 the lid closes and 12 sweet boxes appear. You open them one by one (never auto-picked); the first tier to reach 3 pays: plum 10×, bamboo 50×, pine 200× (multiples of the total bet).

Botamochi

On a base spin a botamochi may land on 1–3 cells, each with one of ×2 / ×3 / ×5 / ×10; a way through several of them multiplies them together.

Volatility and win distribution

RTP 96.94% (exact solution), volatility 4.69. The 39.50% hit rate counts any winning spin; 19.14% of all spins return at least the stake. Twelve Months starts about once every 93.04 spins. Maximum win is 1,200× the bet per round.

Technical

Game codeaki_wagashi
Math versionwg1
TechnologyHTML5, no plug-in; one client for desktop and mobile
ViewportLandscape with proportional scaling
In-game languageTraditional Chinese (additional languages on request)
CurrenciesTWD (others can be registered on request)
IntegrationTransfer wallet (Operator API v3), launch-token redirect

Sources & verification scope

This product specification is written and maintained by its developer, Akitsora Gaming (AKI電子 in Taiwan). Measurement methods and sample information for RTP, volatility and hit rate appear in the specification table. Sampled results have uncertainty; RTP describes long-run return, not an individual player or session outcome.

Internal simulations and tests are not independent certification. We do not currently hold GLI or BMM certification reports. Supply to a market requiring third-party certification depends on completing its requirements.

See slot game development and supply for integration and supply scope, About us for development and content responsibility, or contact us for a math summary, version confirmation or a correction to this page.

The story

Fiction and adapted settings written by Akitsora Gaming for this title, including invented dialogue and events. This is not a historical or folklore reference. The rules and specification tables define the gameplay and math.

On the cypress workbench of an old Kyoto sweet shop, the twelve compartments of a lacquer box wait empty.
Outside the window, a green white-eye perches on a branch in the morning light.

I. An Empty Lacquer Box in the Sweet Shop

Behind the linen noren curtain of a traditional Kyoto confectionery, the warm aroma of steamed white bean paste and toasted rice fills the quiet workshop. On the scrubbed cypress counter rests a glossy black-and-vermilion lacquer box divided into twelve neat compartments — four columns across and three rows deep — while a songbird watches from the garden branch outside.

In Japanese tea culture, handcrafted nerikiri sweets capture the passing seasons in miniature form before a single word is spoken. On this ways-to-win board, each delicate Seasonal sweet acts as a wild symbol alongside whisked matcha bowls, bamboo whisks, and folded tea papers.

II. Kuromoji Picks and Botamochi Surprise

Every fine sweet is served with a fragrant wooden Kuromoji pick, carved by hand with a strip of dark bark left intact for rustic elegance. And during regular play in the workshop, good fortune sometimes drops right off the shelf in the spirit of the old proverb: a sudden Botamochi.

Whenever plump adzuki-covered botamochi sweets land on the compartments of the lacquer box, each one carries a multiplier of its own. Any winning way that passes through a botamochi cell is multiplied by its value, and ways crossing several botamochi multiply their values together on that spin.

III. Twelve Months of Hand-Shaped Sweets

Gather enough Kuromoji pick scatters on a single spin and the calendar turns to January for the Twelve Months feature. Each spin represents one month of the traditional lunar calendar: young pine for January, a snow rabbit for February, a peach bud for March, all the way through autumn maples to the winter camellia of December.

With every month that passes, the master confectioner places that month's signature Seasonal sweet wild into the next compartment of the lacquer box and holds it in place for the remainder of the year. By the late autumn and winter months, the box is brimming with locked wilds on every spin.

IV. Closing the Lid for Pine, Bamboo, and Plum

Once December's sweet fills the final compartment, the master sets the lid over the completed box and brings out a row of tied gift boxes for the Pick-and-match finale. You open the boxes at your own pace — never rushed or chosen automatically — until three matching emblems award the Plum, Bamboo, or top Pine prize.

A warm bowl of whisked green tea completes a full year of confectionery craftsmanship as the garden bird chirps outside the window. Filling the twelve compartments is the story's gentle climax, not a promise: every spin's outcome is still decided independently by the RGS random number generator.

Want to spin Wagashi Months yourself?

The demo needs no account — click and spin. For integration docs, the math summary or sandbox access, send us an email.

Demo play uses virtual credits with no monetary value.